Archive for the ‘Game News’ Category

West To Kill: Call Of Juarez – Gunslinger

Posted on Mar 8, 2013 04:36:21 AM

One of my first experiences inside Castle Shotgun ended with a heartfelt lament. The Call of Juarez sounded bitterly in my ears. I haven’t played Gunslinger yet and while it doesn’t quite look like a return to form, it does seem potentially entertaining, with its arcade, score-based take on rooting, tooting and indeed shooting.

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Humble Android 5 Also On PC, With Added Hexagons

Posted on Mar 6, 2013 03:16:53 AM

Here’s a clever idea: instead of paying £30 for a game, or getting it for free then buying lots of little extra bits, or helping to fund it pre-release, what about paying what you want for it? For instance, as part of a bundle of other games? Next big thing, you mark my words.

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A Trailer With Pirates: Assassin’s Creed IV – Black Flag

Posted on Mar 5, 2013 03:27:20 AM

Assassin’s Creed IV has pirates, a subtitle, a release date and a trailer. The pirates caught me unawares when the internet accidentally started yo-ho-hoing about them last week and the subtitle was unexpected too, but the release date of October 29th should surprise nobody.

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Meticulously Isometric: Pavilion

Posted on Mar 1, 2013 01:22:46 AM

Pavilion’s beauty is best communicated through the medium of a video rather than my keyboard-rattling gasps of pleasure, so I won’t keep you long before directing you toward the trailer.

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Candlelight Is Aglow With A Demo

Posted on Feb 27, 2013 01:56:45 AM

Candlelight, the game in which you play as, well, a candle? Sounds intresting, right? Well, now you can actually see how that works, the trailer shows off most of the stuff in the game from wind, rain, water, lava, fireballs, TNT, torches, treasure chests, crumbling platforms, and moving platforms.

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Dragon’s Prophet Has The Bounciest Dragons

Posted on Feb 25, 2013 10:00:02 AM

I was going to mock the new Dragon’s Prophet trailer for featuring people sitting on what appeared to be Bucking Dragoncos. But then I realised how much more brilliant mechanical dragons would be than stupid boring mechanical bulls, and herald Runewater Entertainment as GENIUSES.

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Modders Give Gearbox’s Aliens Some Colonic Irrigation

Posted on Feb 22, 2013 12:16:58 AM

Aliens: Colonial Marines got 99 problems, and looking like it’s from 2005 is one of them. Which is mystifying, given that recent in-game footage clearly showed that a more attractive version of the game did/does exist somewhere.

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I Ain’t Afraid Of No God: BioShock Infinite’s Liz Unbound

Posted on Feb 20, 2013 03:08:16 AM

As we all know full well and is entirely obvious, BioShock: Elizabeth is a straightforward damsel in distress with a pretty face and a nice dress, and there’s nothing more to her than that. There definitely isn’t anything surprising or sinister about her: she will be rescued by the big man with the big gun, the mean nasty boss will fall to his doom and everyone will live happily ever after.

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Arecadecraft Reveal Trailer

Posted on Feb 18, 2013 02:28:57 AM

Arcadecraft, from indie developer Firebase Industries, sees you set up your own arcade from scratch. Starting from the year 1980, the game is a Tycoon-like simulation as your aim is to expand your cabinet collection and make a tidy profit.

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Macro Machines: Real World Racing

Posted on Feb 12, 2013 10:00:17 AM

I haven’t had a chance to play this yet, what with all the very important blogging I have to do, but it looks like a rare kind of fun. Real World Racing, for that is its name, is a Micro-Machines (or perhaps Supercars / Super Sprint) styled racing game, where the tracks are generated from real-world satellite imagery. Why hasn’t this been done before?

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