Lucha Fury

Posted on Jun 19, 2011 08:48:00 PM

Lucha Fury is a beat-’em-up that combines the worlds of comics and Mexican wrestling.

     


Lucha Fury Screens” was posted on Fri, 17 Jun 2011 13:48:00 -0700

Call of Duty: Black Ops – Annihilation

Posted on Jun 19, 2011 08:06:00 PM

Annihilation is a new downloadable content pack for Call of Duty: Black Ops.

     


Call of Duty: Black Ops – Annihilation Screens” was posted on Fri, 17 Jun 2011 13:06:00 -0700

Tour de France: The Official Game

Posted on Jun 16, 2011 06:36:01 PM

Tour de France: The Official Game is the next installment in the Tour de France series.

     


Tour de France: The Official Game Screens” was posted on Thu, 16 Jun 2011 11:36:01 -0700

Transformers: Dark of the Moon

Posted on Jun 16, 2011 01:51:21 AM

Transformers: Dark of the Moon is a short and shallow shooter that fails to deliver on the potential of its beloved license.

     

Another Transformers movie means another Transformers game. For many longtime fans, Optimus Prime, Bumblebee, and the other robots in disguise are special characters, and hope endures that someday, a Transformers game will come along that does them justice. Unfortunately, Dark of the Moon is not that game.

The action in this third-person shooter isn’t bad, but it also isn’t anything remarkable. There aren’t any surprises or standout moments during its brief campaign, and the shallow multiplayer isn’t likely to keep you coming back for very long.

Score: 5.5 / mediocre


Transformers: Dark of the Moon Review” was posted by Carolyn Petit on Wed, 15 Jun 2011 18:51:21 -0700

Dead Island Hands-On Preview

Posted on Jun 15, 2011 07:23:09 PM

Dead Island, the first-person survival game from developer Techland (Call of Juarez), may take place on a tropical island, but there won’t be a whole lot of rest or relaxation.

Instead of dressing up in silly outfits or traveling around with a wise-cracking football coach, Dead Island’s somber inhabitants spend their time in quiet desperation. Escape, survival, and deceased family members are the only topics the locals want to discuss, and it seems everyone has his or her own tragic story to tell. At this year’s E3, we finally got the entire four-person cast together for a brief cooperative multiplayer session.

For today’s demonstration, we were back in the same metropolitan area that we saw at the end of our previous coverage. Our mission this time was to leave the safety of the heavily fortified church and venture into the zombie-infested city. While there, we would hang up flyers informing the possible survivors of the church. Of course, we were the only ones who could do this because we were all immune to the zombie virus. Once again, we were in the shoes of rapper-turned-zombie-slayer Sam B., who excelled at bludgeoning his foes to death with blunt, melee weapons.

There’s safety in numbers in Dead Island. We found this out quickly after our group promptly split up and was easily overwhelmed by packs of undead. Once your character takes enough damage, he tumbles to the ground. From this prone position, you can either get helped up by an ally or help yourself up after a set amount of time. Doing so will automatically restore a bit of your health so that you don’t instantly fall down again. Of course, while prone, you could always just get beaten to death by a zombie as our character did–constantly. When you die, your character respawns right where he fell at the cost of some money and experience.

And when it comes to money, it’s finders, keepers on Dead Island. Whatever weapons, items, health packs, or money you pick up is yours to keep (or to share with your friends if you’re feeling generous). Sharing health packs is especially easy because you just have to walk up to an injured player and tap a button to quickly administer some first aid. On the flip side, you can also walk up to a prone zombie and, if you line yourself up with its head, tap a button to cave its face in with the heel of your boot.

Techland is still adjusting how the game will handle players entering a co-op game who are vastly under- or over-leveled compared to the host. The cooperative play is also online only, so if you were hoping to stomp a few heads split-screen, then you’re out of luck. At any rate, you can get marooned on Dead Island this September on the Xbox 360, PlayStation 3, and PC.


E3 2011: Dead Island Hands-On Preview – Cooperative Multiplayer” was posted by Maxwell McGee on Wed, 15 Jun 2011 12:23:09 -0700

Outland – Launch Trailer

Posted on Jun 15, 2011 04:52:22 PM

Exciting gameplay packed with clever mechanics and framed by a compelling artistic vision make Outland a superb experience.


Outland – Launch Trailer” was posted by MikeTao on Wed, 15 Jun 2011 09:52:22 -0700

The War of the Worlds

Posted on Jun 14, 2011 05:36:00 PM

The War of the Worlds is a 2D cinematic platformer inspired by the work of author H.G. Wells.

     

At E3 2011 Other Ocean, along with publishers Paramount Digital Entertainment, officially announced the upcoming release of War of the Worlds for both Xbox LIVE Arcade and PlayStation Network. The game, a graphically pleasing retro side scrolling platformer, is set to come out this summer.


The War of the Worlds Screens” was posted on Tue, 14 Jun 2011 10:36:00 -0700

F.3.A.R. Launch Trailer

Posted on Jun 14, 2011 12:55:13 AM

F.E.A.R. 3 is a First-Person Shooter that combines classic single and multiplayer combat with the unforgettable Horror and Survival gameplay that the franchise is known for.

F.E.A.R. 3 continues the intricate storyline tying together the psychically dangerous mother Alma with her two sons Point Man and Paxton Fettel, as well as the F.E.A.R. Operations team. Players take control of both “Point Man” and Paxton Fettel at different times in the game, utilizing each characters unique abilities and powers in a dark adventure that will test the player’s loyalties, combat skills and sense of duty. Point man is a super soldier with expertise in a wide range of weaponry.

Whereas, Paxton will be relying more on his telekinetic powers, which include the ability to possess bodies of the living in order to perform physical tasks. Additional features include: co-op and multiplayer modes, cinematic and story input by John Carpenter and Steve Niles.

The divergent co-op provides deep, social gameplay that gives players distinct abilities that differ from one another.


F.3.A.R. Launch Trailer” was posted by DanM on Mon, 13 Jun 2011 17:55:13 -0700

Shippin’ Out June 12-18: Duke Nukem Forever

Posted on Jun 13, 2011 05:16:26 PM

New release slate championed by premiere of Gearbox’s long-in-development action game; Wii Play: Motion, Child of Eden, Alice: Madness Returns, Transformers: Dark of the Moon also out.

Duke Nukem can be called a lot of things, but vaporware is no longer one of them. Gearbox Software’s much anticipated first-person action game Duke Nukem Forever finally arrives tomorrow for the Xbox 360, PlayStation 3, and PC, following an international market release last week.

Initially announced in 1997, Duke Nukem Forever was synonymous with vaporware for over a decade. While at original studio 3D Realms, it went through at least two engine changes, with its protracted development reportedly costing $20 million to $30 million.

Duke Nukem Forever will be available in both a standard edition, as well as a Balls of Steel Collector’s Edition for the Xbox 360, PlayStation 3, and PC. This top-tier bundle includes a bust of the titular hero, a set of playing cards, dice, and two casino chips. A comic and hardcover art book are also included in the collection, along with a numbered certificate of authenticity.

Read the rest of this entry »

Pro Evolution Soccer 2012

Posted on Jun 13, 2011 06:27:09 AM

Konami unveils a host of AI improvements for its football sim PES 12.

FIFA 12 wasn’t the only football game on show at this year’s E3 expo, with Konami unveiling a bunch of new features for Pro Evolution soccer 2012. As yearly updates go, PES 12 is looking like a big one, with improved animation, visuals, and AI updates that attempt to make it a more realistic experience. With FIFA currently taking the football crown, Konami’s certainly got its work cut out to return the series to its glory days, and back to the top of table.

Of all the new features, PES 12′s AI improvements are the biggest, with changes being made to almost all aspects of the game. Our first look started with Active AI Overlap, a new feature that’s designed to improve the performance of players off the ball. In PES 11, if you passed the ball forward to an open area on the pitch, more often than not supporting players wouldn’t chase the ball down. Players will now run forward to receive passes, letting you make better use of open space.

This is enhanced by improvements to Dummy Runs and Diagonal Runs, which see players drawing out defenders to give you space to play the ball, and make runs across the whole length of the pitch, rather than just along one side of it. The next new feature we were shown was Zonal Defence. It attempts to improve defensive lines, so players now stay in formation. We were shown a clip from PES 11, which showed defensive players in a zigzag formation outside of the box. In PES 12, that line has been straightened up, more accurately mimicking real-world players.

The final AI improvement we were shown was called Zonal Marking, which attempts to improve the defensive play of your teammates. Players will automatically pick up on attacking players’ runs, chasing them down and launching tackles. As well as AI improvements, we were shown one tweak to the controls, which allows you control players off the ball. For example, if you’ve got a throw in or a free kick, you can move other players around the pitch, as well as line up your throw or shot.

The AI improvements are substantial, and if they work as promised, they’ll go some way towards making PES 12 a more realistic experience and a better alternative to FIFA. With the game currently only 60 per cent complete, there’s still a lot of new features Konami have yet to implement, including new personal update data, animation improvements, and more responsive button presses. Pro Evolution Soccer 2012 is due for release in Q3 of this year. Look out for more on GameSpot soon.


E3 2011: Pro Evolution Soccer 2012 First Look Preview” was posted by Mark Walton on Fri, 10 Jun 2011 23:27:09 -0700