The Australian Government’s Office of Film and Literature Classification board has added a listing in its classification database for Ubisoft’s I Am Alive. The game was rated yesterday, June 28, and received an MA 15+ classification for strong violence.
As of press time, I Am Alive has not yet been rated by the United States’ Entertainment Software Ratings Board (ESRB), and Ubisoft has not responded to GameSpot’s request for comment or clarification on the matter.
The last official word concerning I Am Alive came in 2009, when Ubisoft announced that development duties on the game had shifted from Paris-based Darkworks to Ubisoft Shanghai, in China.
I Am Alive is expected to arrive sometime in the future for the Xbox 360, PlayStation 3, and PC. Little is known about the title, though it will apparently be a survival horror game set in an earthquake-ravaged Chicago. For more on the title, check out its debut trailer, embedded below.
The First Templar draws you in with interesting characters and rhythmic combat, but technical foibles can lessen your fun.
Two thousand years ago, Jesus drank from a cup. Such a commonplace action may seem trivial, but it transformed an ordinary chalice into the Holy Grail. This sacred object has fueled the desire of countless historians through the years and has wormed its way into just as many fictional tellings of its supposed powers.
The First Templar uses the unimaginable delights promised by the Holy Grail to push you through this action-focused role-playing game. The Knights Templar, sworn protectors of this coveted prize, prove they are as susceptible to temptation as every other person, and though the story provides enough twists to stay interesting, it’s the varied gameplay and pleasant visuals that make this a journey worth taking. A dearth of items means you’re stuck with only a few weapons and outfits for the whole game, and spotty collision detection can hound your progress at times.
But The First Templar rises above these problems to create an enjoyable adventure through the turbulent 13th century.
Valve president and cofounder Gabe Newell tells Games for Change Festival audience that the recently released platformer has already gone triple platinum.
Earlier this week, the Games for Change Festival kicked off with
a keynote address from former Vice President Al Gore. Today, the New York-based event was the scene of a speech from another executive–Gabe Newell, president and cofounder of Valve Corporation.
According to gaming blog Joystiq, Newell used his speech to announce a major sales milestone for the critical darling Portal 2. Since its launch on April 19, the game has “sold” 3 million units, Newell reportedly said. He did not specify whether that figure referred to sold-in (that is, shipped) copies or represented games sold through to consumers.
Newell didn’t say whether the figure included sales on Steam, Valve’s online distribution platform for the PC and Mac. He also declined to clarify whether that figure included cumulative sales on all the platforms Portal 2 was released on–the PC, Mac, Xbox 360, and PlayStation 3.
As of press time, Valve reps had offered no official confirmation of Newell’s comments.
Portal 2 has reached its sales milestone far faster than its predecessor, Portal. On the day its sequel launched, Valve confirmed to GameSpot that the original game had sold over 4 million units since its launch in October 2007. That figure did not include Steam sales of Portal, but it did include sales of the compilation The Orange Box, which included Portal, Team Fortress 2, Half-Life 2, and the latter shooter’s first two expansions.
This trailer for The Cursed Crusade serves up slices of the protagonists’ stirring journey for salvation against the backdrop of the doomed Fourth Crusade, accompanied by a generous portion of limb-severing, bone-crushing combat.
Blitzers and aerials make getting jammed not your typical day at the beach. Trenched is a humorous tower defense game that incorporates fast-paced action and a rewarding loot system to great effect.