Magic: The Gathering – Duels of the Planeswalkers 2012 – Teaser Trailer

Posted on Mar 11, 2011 09:08:25 PM

Here’s the debut trailer for Magic: The Gathering – Duels of the Planeswalkers 2012.


Magic: The Gathering – Duels of the Planeswalkers 2012 – Teaser Trailer” was posted by MikeTao on Fri, 11 Mar 2011 13:08:25 -0800

Lego Star Wars III – New Vehicles

Posted on Mar 10, 2011 05:39:13 PM

Find out what kind of sweet ride you’ll be hopping into in the upcoming Lego Star Wars game!

     


Lego Star Wars III – New Vehicles” was posted by Staff on Thu, 10 Mar 2011 09:39:13 -0800

Divinity II: The Dragon Knight Saga Screens

Posted on Mar 10, 2011 05:36:01 PM

6 new shots posted.

     


Divinity II: The Dragon Knight Saga Screens” was posted on Thu, 10 Mar 2011 09:36:01 -0800

Microsoft rolling out Xbox Live Labs

Posted on Mar 10, 2011 05:24:34 PM

Completely optional and voluntary network testing program runs today through March 27; open to US residents only; zero-point achievements, Avatar items gifted for participating.

In the past year, Microsoft’s online platform–Xbox Live–has hiked its price and accrued more than 30 million users. Now, the tech giant is rolling out a testing program aimed at bettering its online experience.

Microsoft’s director of Xbox Live Programming Larry “Major Nelson” Hryb, has announced via his blog that US Xbox Live subscribers can participate in a service testing program called Xbox Live Labs beginning today.

The program–which runs through March 27–is aimed at improving Xbox Live through a range of “network tests” from the Xbox 360 to Xbox Live. According to Hryb, “These results are recorded solely for the purpose of testing and improving the service and will not be used to identify you.”

To sign up for Xbox Live Labs, gamers will need to sign into Xbox Live, navigate to the community channel, and select the Xbox Live Labs icon. According to Microsoft, when the program is running, gamers will not be able to play games, download music, or watch movies, and Internet connectivity will be slower than usual.

Those who do choose to participate will score free goodies for their willingness. Microsoft will gift each participating gamer a zero-point achievement and one of three Avatar items: a lab coat, brain helmet, or crazy mad scientist hair.


Microsoft rolling out Xbox Live Labs” was posted by Eddie Makuch on Thu, 10 Mar 2011 09:24:34 -0800

Dungeon Siege III – Cooperative Play

Posted on Mar 10, 2011 05:00:00 PM

We lay siege to a haunted house during our hands-on cooperative session with Dungeon Siege III.

     

When we last visited the world of Dungeon Siege III, we helped young Lucas Mont Barron escape the burning Mont Barron estate, adventured through the countryside, and rescued a supposed Archon, Anjali, from some cultists. Now, we’re back in developer Obsidian Entertainment’s action role-playing world.

However, this time Lucas and Anjali are teaming up for some cooperative gameplay as we go hands-on to investigate the spooky Gunderic Manor.

Once again, we stepped into the young adventurer’s shoes. Adept with a sword and shield, Lucas is a strong melee fighter who excels at powerful blows against single targets.

Our co-op companion was Anjali, a fiery mage with some crowd-control abilities. Our mission was to help Leona, a witch looking to set up shop in the dilapidated Gunderic Manor. We agreed to investigate the manor for her and clear out any malcontents (or homeless people) we found within it.

The quest started out easily enough. The manor seemed to be deserted until we encountered Alise Gunderic, one of the manor’s former inhabitants. Specifically, we encountered the ghost of Alise Gunderic, who pleaded with us to destroy the Heart of Nagog.

According to her, this item was the one thing binding her soul to the mortal realm. Having only just met her, we decided to trust her completely and agreed to help without another word.

All of the gargoyles and skeletons outside must have overheard our conversation because after we exited the room, they all sprang to life and attacked. What a mistake on their part.

It didn’t take us long to fall back into the easy rhythm of Dungeon Siege III’s combat. Our role was simple: Get in front of the enemies and dish out as much hurt as possible.

Read the rest of this entry »

Trenched First Look Preview

Posted on Mar 9, 2011 05:00:00 PM

What happens when you mix mech combat, strategy defense, and an off-kilter sense of humor? Double Fine’s latest game, that’s what.

     

If there’s been one immediate benefit to Double Fine’s recent shift toward downloadable games, it’s been the developer’s newfound freedom to toy around with lots of different genres. Costume Quest showed what the studio could do with a turn-based role-playing game, while Stacking followed that up with something that offered more traditional adventure-game leanings. And now we have Double Fine’s latest downloadable offering: Trenched. Revealed last week, Trenched is a hybrid between tower-defense strategy and third-person mech warfare. Having had the chance to check out Trenched last night, we came away impressed with just how well this game hit the sweet spot between blowing stuff up and cerebral tactics.

It’s apparent from the outset that Trenched revels in the same offbeat humor for which Double Fine is now known. The game is set in a fever dream vision of the years following World War I, a time when dough boy-piloted mech suits do battle with robotic alien beasts powered by the brainwashing powers of television…if television were invented by an evil villain years before it’s time.

The game’s presentation is thoroughly inspired by the tough-guy men’s magazines of the early 20th century, giving everything an over-the-top look and feel awash in machismo. It’s there in the way you see your commanding officer defiantly waving an American flag as his legs are crushed by a tank in the opening cutscene; it’s also there in the way you see yourself light a cigar using a handgun when celebrating a victory.

But in true Double Fine style, it’s all done with a wink and a nod, never taking itself too seriously.

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The Lord of the Rings: War in the North Hands-On Preview

Posted on Mar 9, 2011 02:00:00 PM

Snowblind Studios explores the previously unseen northern battles of Middle-earth in this action role-playing game.

     

We’ve seen games individually based on the Lord of the Rings films and books, but we haven’t seen a game that encompassed nearly all major media birthed from Tolkien’s fantasy universe until now.

Warner Bros. and Snowblind Studios have license to use both the films and the books in their upcoming action role-playing game Lord of the Rings: War in the North. While this ostensibly lets the development team at Snowblind borrow visual elements from the films and stay closer to the lore of the books, their relationship with the fantasy universe created by Tolkien even goes deeper. The Tolkien estate is working in conjunction with the development team on the new story, overseeing details to ensure that it fits in within the rest of the Lord of the Rings canon.

War in the North occurs around the same time as the War of the Ring in which Frodo and Sam make their way to Mordor as the rest of Middle-earth fends off Sauron. And much like that story, War in the North focuses on the fellowship of a dunedain (ranger), dwarf, and elf attempting to fend off Sauron’s armies in the north headed by one of Sauron’s top lieutenants, Agandaur. Using this fellowship as the foundation for gameplay means that you’re never alone.

You always have direct control over one member of the fellowship whether you’re playing alone or with two other people. But if you are playing solo, then the AI will take over the other members. Additionally, if you’re playing as the dwarf but feel like switching to the ranger, you’ll have opportunities to switch at various hub areas.

The reason you might want to switch, and the reason why you’re always playing with two other characters at any given time, is that members of the team have their own strengths and skills that are designed to work more effectively when used in conjunction with each other. For example, Farin the dwarf is the tank of the group, which means he’s most effective when engaged in melee combat. In fact, one of his special abilities, called war cry, is even designed to draw enemies toward him and away from his teammates who might have a harder time standing toe-to-toe with more powerful foes.

This war cry skill also makes him impervious to knockdown strikes, but he can still take damage, and you would do well to use evasive moves while in this state. Meanwhile, Eradan the ranger is formidable at both close and long range, but he has the ability to surprise enemies with his special stealth skills. Finally, Andriel the elf can be used primarily as a support-ranged character because one of her skills lets her cast an orb that simultaneously heals other members of the fellowship and deflects enemy projectiles.

However, she can also dual-wield various weapons, which can make her effective in close combat.

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Dead Island Screens

Posted on Mar 9, 2011 01:42:08 AM

9 new shots posted.

     


Dead Island Screens” was posted on Tue, 08 Mar 2011 17:42:08 -0800

Shadows of the Damned Screens

Posted on Mar 9, 2011 01:00:12 AM

6 new shots posted.

     


Shadows of the Damned Screens” was posted on Tue, 08 Mar 2011 17:00:12 -0800

Castlevania: Lords of Shadow – Reverie Screens

Posted on Mar 9, 2011 12:30:09 AM

25 new shots posted.

     


Castlevania: Lords of Shadow – Reverie Screens” was posted on Tue, 08 Mar 2011 16:30:09 -0800