Unstoppable Gorg is a thrilling space defense game inspired by vintage sci-fi from the 1940s and 1950s.
Unstoppable Gorg is a thrilling space defense game inspired by vintage sci-fi from the 1940s and 1950s.
Indie dev Arthur ‘Mr. Pondukian’ Lee was so wrapped up in mashing together Portal and Snapshot for this physics- and time-warping tech demo that he forgot to even give it a name! Silly boy. That’s breaking one of the golden rules of self-promotion. In every other respect, Lee is very clearly not silly: this is a flat-out astonishing proof of concept. What if… instead of simply opening a doorway to another area, entering a portal you created also rewound time to the point where you created its exit, which was itself done by taking a screenshot of your desired destination point/time? Ack, my clumsy words plum don’t sum this up at all satisfactorily. I’m going to have to ask you to watch this video. It’s worth it, trust me.
That’s a real, working tech demo, made in Unity 3D, by the way, doubters.
Proper clever, proper bonkers stuff. And, as every other bugger on the internet has already observed: get this in Portal 3, Mister Valve.
If I had access to that technology, I would use it to portal to my kitchen, at a time when I still had milk in the house, thus saving me from a beyond-agonising, uncaffeinated trip to the shop.
Coming next: a game about portals in which puzzles revolve around creating a world in which Portal never existed, and thus cannot be referenced in any discussion of games containing space-time manipulation.
(Thanks, IndieGames).
Direct from this weekend’s Tokyo Game Show, the bullet-time heavy, completely gameplay-free trailer for Ultimate Marvel Vs. Capcom 3.
Why no gameplay? Well hell, you’ve already seen what Marvel Vs. Capcom 3 looked and played like, and you’ve seen videos of the new combatants in action. Let Capcom’s random CG department have some fun for once. Oh look, we can see inside Spider-Man’s web and right down Morrigan’s cleavage! You can’t buy that kind of sleepy slo-mo excitement. I might have to take a nap.
New video footage and photographs from the Guild Wars 2 tourist board have arrived. This time it’s details on the creepy Asura race. I don’t trust those little goblin things. You could say I’m an… Asuracist! Gosh, I’m funny. Take a look at the new footage, and some new screenshots, below.
Here’s the video:
It’s been a long time since we last shed any light on Closure. Originally a flash game, after three years in development the full downloadable version is still some way off, coming to PSN early in 2012 and landing on PC afterwards. Boo! However, a new trailer was released at PAX 2011 and while it doesn’t show much that I haven’t seen before, it did manage to remind me that the game exists. And that’s good because it looks like a rather interesting puzzle adventure type thing. The design looks suitably atmospheric and if there’s enough depth and variety to the environments and challenges, it could be worth getting lost in. See the trailer below.
It takes place entirely in the dark, you see. That’s why I said ‘shed any light’ at the beginning there. So now you know.
The flash version remains very enjoyable, and you won’t have to go hunting for it with a flashlight. It’s here.
So, there’s a new Syndicate game. Still not quite sure what to think about that. Anyway, here are the first official screenshots from the title.
EA just sent through a press release confirming the game’s existence, as well as all the information contained in the leaked info we posted over the weekend.
Tiny versions of some of these screens were included in that leak, but here they are in a size where you can actually see what’s going on.
“Our goal with Syndicate is to provide a challenging action shooter for today’s gamers as well as fans of the original. I’m sure they will enjoy and recognize the legacy that made it such a classic,” EA’s Jeff Gamon says in the press release. “Fans of the franchise will recognize many weapons and environments in the game, but in a whole new way. The game also provides a separate and deep 4-player co-op mode featuring missions from the original cult classic, which adds another layer of depth to the overall experience.”
It’s coming for the PC, PS3 and Xbox 360, and is expected sometime in “early 2012″.
It’s a battle so titanic that only Tokyo, birthplace of giant mutated monsters, could possibly hope to contain it! This isn’t about Street Fighter X Tekken anymore. It’s all about Rufus X Bob.
Seriously, they could have just released Rufus X Bob and I would have gladly paid $60 for it. Just look at how much fun they’re having in this Tokyo Game Show trailer!
Criterion Studios have hopped on the nostalgia train and released what is being touted as the spiritual successor to the massively popular Black, but will it live up to it’s predecessor?
To promote the upcoming HD re-release of Ico and Shadow of the Colossus, Sony is rolling out new television ads that put the emphasis on hands. The spots are short, sweet, and elegant.
I’ve liked the look of this one for a while, but I had seen the words “PSN exclusive” being bandied around. Reasuringly, the developers Playbrains (who you may remember as the folks that brought us that Madballs game) recently confirmed that yes, Sideway is “definitely coming to PC – via Steam”. That screenshot doesn’t really do the game justice, so embedded beneath is a trailer that shows off the unique set of mechanics that set it apart from the competition.
2D characters in the 3D world? What will they think of next. It’s hard to tell based on the little infomation we have to go on so far whether the plane-switching platforming will result in fun puzzles, or whether its mostly just an aesthetic choice, but it’s certainly grabbed my attention. After 2D platformers declined in popularity at the dawn the the 21st century, it’s wonderful to see their continued resurgence.
From the looks of things, Sideway melds classic 90s era platforming, a new world bending gimmick, and fat beats. A potent combination, I’m sure you’ll agree. It’s due out on October the 11th, and it’ll set you back $10.