Trine 2 is the sequel to the 2009 downloadable PlayStation 3 and PC action platformer.
With the wholesome appeal of a fairy tale, Trine 2 is unapologetically packed with comfortable tropes. Like the first game, it stars a trio of classic fantasy heroes: a merry knight, a sly thief, and a nervy wizard. Their adventure bustles them through ye olde tale of rescue the princess–via enchanted forest and murky cavern, wherein they thrash goblins and giant spiders. But out of that conventional premise, the game conjures a gorgeous and gratifying platform puzzler.
“Trine 2 Screens” was posted on Fri, 23 Dec 2011 07:06:01 -0800
A few people have nudged and winked us in the direction of Rockin’ Android’s (and there’s a name they must sort of regret, given they specialise in PC and PSN titles) Westernified J-indie bullet hell series Gundemonium Collection, which recently released on Steam. I quietly sneered my way through the big -eyed, Renaissance-frock loading screens and menus, and was rewarded by something delightfully ridiculous on the other side of it. Its base look might clearly declare which nation it orginates from, but it wastes no time in becoming absolutely batshit crazy, both in terms of the enemies it throws at you and in the powers it’s granting your floating gunwoman.
You’re up against a wall of death, but fortunately you can provide similar. Some by choice like the spinning cartwheel of doom which takes the place of the standard shmup bomb, and some automagically, like the giant laser cannon that pops up behind you when you suffer a wound and launches fury upon the other side of the screen. With the right character and the right weapon, a bloody great dragon flies on and biffs all and sundry.
Here’s a trailer showing off the stuff they’ve added for the Steam version:
Accurately-Named: Gundemonium
By Alec Meer on October 3rd, 2011 at 3:10 pm.
This is one for the young people, perhaps – as part of another trailer for the upcoming Syndicate enshooterising, we get a potted history of Bullfrog’s original game. “A cyberpunk wonderland,” apparently. Then it segues into a pic’n’mix of previous and new Syndishoot footage, and I guess we’re supposed to think “gosh, the reticule-based adventures of MILES KILO sure are highly thematically similar to an isometric tactical game.” Still, it’s nice to see the original Syndicate (“quite a unique experience”, claims robo-lady in the video) given a proper nod – never thought we’d see that as part of a bombastic, noisy trailer like this.
Battlefield 3 has finally figured out that the key to making a successful television ad is not to pick a theme song whose essential lyrics must be bleeped, and just put it all in the hands of filmmaker Freddie Wong.
Using Back to Karkand’s forklift and “online battle tactics that many of you should know and love,” Wong, with Sam and Niko from Corridor Digital, with this 60-second spot in just 10 days. It will begin airing soon. Freddie’s excited, and he’s also excited that he got to use real explosions and a tank. And we’re excited for him.
Resident Evil: Operation Raccoon City takes the series in a completely new direction and offers a style of gameplay yet to be seen from the franchise.
Operation Raccoon City takes the series in a completely new direction and offers a style of gameplay yet to be seen from the franchise. Resident Evil: Operation Raccoon City provides you with a true third-person team-based shooter experience.
The story is set in September 1998, and the action centers on the ill-fated Raccoon City and the horrific consequences of the deadly T-virus outbreak. Umbrella Corporation must cover this up and thus orders an elite team into Raccoon City to destroy all evidence of the outbreak and eliminate any survivors. However, the US government has quarantined the city and dispatched its own team of elite soldiers to determine the source of the mysterious outbreak.
You will take on the role of an Umbrella Security Service soldier, competing alone or with up to four players co-op in a battle against all the competing forces at play in Raccoon City./p>
The VGAs coughed up a new trailer for Hitman: Absolution, which is crammed with sneaking, stealthery and silence. Except for all the parts with windows exploding in slow motion and The Bald One murdering almost every single person in his path, which just happens to take him through a hospital ward. Those parts are quite noisy. There’s also a crying nun. She is crying because of the constant gunfire and images of men being shot through the abdomen at point blank range. Do you want to see such things? They are below.
The Original Assassin, eh? I’m guessing it’s not John Wilkes Booth they’re trying to knock off his perch with that particular phrase.
It’s a strange oversight that the music sounds, to my ears, like blood-pumping stuff rather than the sort of morose finger-picking that a blood-soaked kill-video demands. How else would I know that the man-shooting is terribly sad and worthy? Somebody should remedy that. Just remember to mute the Hitman side of things. And then share any infinitely better examples that you concoct.
Remedy crafting new survival horror action adventure seeing titular writer face off against Mr. Scratch. Alan Wake may not have been Microsoft’s best-selling Xbox 360 exclusive, but the Remedy-developed survival horror action adventure will be returning. That fact was confirmed at the Spike TV Video Game Awards tonight, with the announcement of Alan Wake: American Nightmare.
Titular hero Alan Wake is again the star of the show, as the writer journeys to another remote town. According to the trailer, Wake is facing off against a new supernatural villain, Mr. Scratch. The two do battle using the powers of light (for Wake) and darkness (for Scratch).
The trailer did not indicate when Alan Wake: American Dream will see release, nor on which platforms. However, the title had previously been pegged as an Xbox Live Arcade release.
I’ve played quite a bit of the latest entry in Croteam’s twitchtastic first-person shooter series, but I never encountered the super-speedy giant unkillable pink spider creature in the first level. Know why? Because my copy isn’t pirated.
In order to curb rampant pc game piracy, developer Croteam purposefully included a bug (hee) in Serious Sam 3: BFE that trips when the game has been cracked. The bug (I said it again!) spawn a pleasantly-pink, positively unkillable scorpion creature that will hound the player until he or she is dead, dead, dead. To give the pirate a fighting chance, the spawn point is right next to the game’s first projectile weapon. It won’t have any effect, of course, but you’ll briefly feel better.
While not a particularly effective means of combating piracy, the giant immortal pink scorpion is a fun way to catch those masquerading as legitimate customers in places like GameFaqs.