Remember World Of Warcraft? Coo, those were the days. Well, you may be surprised to learn the game is still running after all these years, and it’s still being updated! The latest patch for the Cataclysm update, as Eurogamer reports, is called Hour Of Twilight, and adds stuff.
So 4.3 brings us the end of the Cataclysm story, including a big old fight with the implausibly named dragon, Deathwing. Come on, what chance did he have with that name? What were mummy and daddy dragon thinking? And according to EG, to beat him you have to travel back in time. Blimey, when I played WoW it was all wandering around fields and picking up fur.
You’ve also got new raids, and a new means to find people to play them with the Raid Finder. There’s also a new feature called Transmogrification for customising gear. Void Storage is what they describe as a “deep storage” system alongside the bank. And then of course there are a bunch of significant tweaks to all manner of bits and pieces, which you can read about here. Meanwhile, have a trailer:
Xotic, the first-person shooter from indie developer WXP Games, is decidedly weird in every way, from its story and weapons to its surreal visuals.
Sheer strangeness only gets you so far, though, as the odd elements of this $10 indie game come at the cost of approachability. Xotic’s psychedelic aspects may lure you in but they can also push you away; the game’s efforts to be unique often come at the cost of playability. This is one of those games you admire for its boldness but don’t totally enjoy playing.
At first, Xotic is pleasantly surreal. The story is about as easy to follow as a French art flick from the ’60s. Some ancient entity known as The Orb has gone nuts after an eternity of living as a non-corporeal energy being. So it does what all non-corporeal energy beings do when frustrated and goes on a galaxy-wide rampage, possessing creatures and destroying planets with attractive, red-glowing toxins called scabs. That’s where you enter. You play some sort of stick-figure alien warrior genetically designed to fight The Orb, who comes complete with a “weaponized symbiotic creature” called the macroterra. This creature can be custom fitted with nifty, creepy devices, such as energy weapons, a virus gun, and homing insects.
You can even rig up “hard holograms” that function as jumping platforms, which can help you reach high places. Experience points are gained for successfully clearing most levels in the single-player-only campaign (there are no multiplayer modes of play). These points can then be rolled into new weapons, extra damage effects, and buffed core stats that govern health, ammo, and armor. Everything you do goes into an arcade score that is tabulated for bragging rights in online leaderboards at the end of each successfully completed level.
The distinctive look, alien level design, and hallucinogenic story and setting are the biggest pluses in Xotic. Gameplay is intriguing in fits and starts early on, but the gee-whiz factor wears off when the cluttered levels start getting in the way of running around shooting bad guys. What could have been an intense and unique surreal experience winds up feeling awfully average.
“Xotic Review” was posted by Brett Todd on Mon, 28 Nov 2011 17:05:42 -0800
Wow, that is a busy-looking little videogame all of a sudden. Terraria receives its version 1.1 update on December 1st, and it’s one whose contents the devs have been careful not to spill all of until very recently. There will be 222 new items, 39 monsters, female characters, new ores and resultant armours, all sorts of new combinations, wiring and resultant mechanisms, a new lighting system and, naturally, a boss called Wall of Flesh.
The devs reckons this update will completely change the game; I can’t speak for that, but I can say v.1.1 looks off the hook bonkers, as you’ll see below. The new lighting really pumps up the colour, too.
Track your stats, monitor your clan, learn to be better in this Call of Duty Elite trailer.
Now that Elite is up and running, Activision has seen fit to remind us of what the exact perks are for signing up for Call of Duty Elite with the below trailer. It’s also got tons of sweeping shots of dudes holding guns, if that’s more your thing.
If you’re going to pay homage to the classic Super Mario Bros., you may as well do it by making a very similar game, only with loads of blood in it.
That and a delightfully floaty jump are the driving force behind Tiny Plumbers, an indie platformer Robot<3Kitty which looks like an Xbox Live Indie Games Channel interpretation of Nintendo's venerable platformer.
It's not, though, it's for the PC, and you can preorder a copy for just $10 at the game's site below.
I missed this video for The Bridge during my roundup of the most interesting IndieCade finalists and I’m sorry that I did, which is why I’m going to share it now. There’s not a lot of information on the game yet, not even a website, but I think it’s safe to say it will have a bit in common with And Yet It Moves.
The trailer shows that the game world rotates and then frames the device rather poetically: “The world is much larger when every wall is a floor…” I’m already smitten by the Eschery design and you can be too by watching the trailer, right here. Thanks to Indie Games for bringing my attention to this one.
There may well be a great deal of imaginative puzzle design to go with the style but right now, the style’s all we really have to go off. But what style it is. Fans of melancholia and monochrome solitude must be rejoicing the world over.
EA Sports announced that top soccer player Lionel Messi will be on the cover of the FIFA Street video game in March 2012.
FIFA Street is coming to Xbox 360 and PlayStation 3 next year.
FIFA Street, as it’s simply titled, is being developed at EA Canada, the same developers of the FIFA sim series. It’s the first Street game since Street 3 came out in 2008 and is planned for release on both Xbox 360 and PlayStation 3.
“This is the first time our award-winning FIFA development team is creating a street soccer game, and we are going to deliver a level of authenticity never before seen in this genre, along with amazing gameplay,” said EA Sports VP and GM of soccer Matt Bilbey. “FIFA Street will appeal to new fans that are looking for a unique, fun soccer experience, and long-time FIFA fans looking for an authentic street soccer experience with the level of quality that they know and love from the FIFA franchise.”
It’s said to have a number of new features including “Street Ball Control,” aerial skills, a new one-touch passing system, and 50 skill moves that you’ve allegedly never seen before. More than 35 locations are included, which range from parking lots to the streets of big cities, to go along with both street soccer stars and professional soccer players from around the world.
Street will connect with the EA Sports Football Club and EA Sports Season Ticket. In the latter’s case, that means you’ll get access to a digital version three days before launch — it’s set for release in early 2012 — that will expire once the retail version becomes available. Subscribers also get a 20% discount on all downloadable content, although no DLC plans have been announced so far.
Ubisoft is releasing its post-apocalyptic action/adventure game I Am Alive on Xbox LIVE Arcade and the PlayStation Network later this year.
The game follows the journey of an “everyman” searching for his wife and daughter after an incident known only as the “Event.” Ubisoft says players will be challenged by both the environment and their enemies as they search the hero’s hometown of Haventon for his loved ones. Stamina and resource management will be key, and the unique combat system will require players to use intimidation to survive.
First announced back in 2008, I Am Alive has seen numerous delays during its production. Originally developed by Darkworks, it is now under the direction of Ubisoft Shanghai.
The latest playable version of THQ’s grapple-happy sports entertainment franchise packs in more legends, ladders and leg drops than ever before. Not happy with the storylines on Monday Night Raw? Wish the some up-and-comer was getting a bigger push? You can make it happen for yourself when the game hits stores next week.
Dance Central 2 is the sequel to the popular Dance Central game for the Kinect on the Xbox 360.
Dance Central 2 is the sequel to the popular Dance Central game for the Kinect on the Xbox 360. The game is back with the best routines, a new soundtrack, and all-new multiplayer features. Team up with your friends and family to dance collaboratively with all-new simultaneous multiplayer features.
In addition, you can drop in and out during a song. Dance Central 2 features a soundtrack with more than 40 new dance hits and classics. There will also be a fully integrated in-game Music Store, which will allow you to expand your song library by importing your Dance Central song list.
You will get to choose from a variety of characters and custom outfits for your characters and it will give you detailed feedback on your performance.